if (class != 0)
classes[i++] = class;
}
- if (mask & GDK_POINTER_MOTION_MASK)
+ if (mask & (GDK_POINTER_MOTION_MASK |
+ GDK_BUTTON1_MOTION_MASK | GDK_BUTTON2_MOTION_MASK |
+ GDK_BUTTON3_MOTION_MASK | GDK_BUTTON_MOTION_MASK))
{
- DeviceMotionNotify (gdkdev->xdevice, gdkdev->motionnotify_type, class);
+ DeviceMotionNotify (gdkdev->xdevice, gdkdev->motionnotify_type, class);
if (class != 0)
classes[i++] = class;
- }
- else
- if (mask & (GDK_BUTTON1_MOTION_MASK | GDK_BUTTON2_MOTION_MASK |
- GDK_BUTTON3_MOTION_MASK | GDK_BUTTON_MOTION_MASK |
- GDK_POINTER_MOTION_HINT_MASK))
- {
- /* Make sure gdkdev->motionnotify_type is set */
- DeviceMotionNotify (gdkdev->xdevice, gdkdev->motionnotify_type, class);
- }
- if (mask & GDK_BUTTON1_MOTION_MASK)
- {
- DeviceButton1Motion (gdkdev->xdevice, 0, class);
- if (class != 0)
- classes[i++] = class;
- }
- if (mask & GDK_BUTTON2_MOTION_MASK)
- {
- DeviceButton2Motion (gdkdev->xdevice, 0, class);
- if (class != 0)
- classes[i++] = class;
- }
- if (mask & GDK_BUTTON3_MOTION_MASK)
- {
- DeviceButton3Motion (gdkdev->xdevice, 0, class);
- if (class != 0)
- classes[i++] = class;
- }
- if (mask & GDK_BUTTON_MOTION_MASK)
- {
- DeviceButtonMotion (gdkdev->xdevice, 0, class);
- if (class != 0)
- classes[i++] = class;
- }
- if (mask & GDK_POINTER_MOTION_HINT_MASK)
- {
- /* We'll get into trouble if the macros change, but at least we'll
- know about it, and we avoid warnings now */
- DevicePointerMotionHint (gdkdev->xdevice, 0, class);
if (class != 0)
classes[i++] = class;
}